FlightBeam
FlightBeam designs detailed airport sceneries for Microsoft Flight Simulator, offering high-quality textures and realistic layouts.
Explore our content from FlightBeam below.
Flightbeam Releases Biarritz Airport for MSFS
1.5.2021 – Flightbeam Studios, a developer responsible for many Prepar3D and Microsoft Flight Simulator sceneries, such as Denver, Queenstown or San Francisco, has released their highly-anticipated rendition of Biarritz Airport (LFBZ). The announcement of the release has been shared through their Facebook page, where the developer posted a link to the scenery product page. Among the scenery…
Flightbeam Previews Auckland Airport for P3D
28.4.2021 – Flightbeam, a well-known Prepar3D developer responsible for many sceneries such as Denver, San Francisco or Queenstown, has previewed their upcoming rendition of Auckland International Airport (NZAA) for Prepar3D. The previews were shared through their Facebook page and they’re showing mainly the terminal side of the airport and the terminal entrance. An initial announcement of this…
Flightbeam Updates Denver Airport Scenery for MSFS
20.2.2021 – Flightbeam’s rendition of Denver International Airport (KDEN) for Microsoft Flight Simulator has been recently updated to version 1.4 bringing some significant changes to the scenery. Being the developer’s debut product for the new simulator, it was developed using a much premature version of the SDK. This new version of the scenery was developed within new…
FlightBeam Studios Releases Washington Dulles for MSFS
4.12.2020 – After sharing final previews just a few days ago, FlightBeam Studios has today released their rendition of Washington Dulles International Airport (KIAD) for Microsoft Flight Simulator. Based on the product page that has been online since the final preview post, the scenery features, for example, PBR materials throughout the airport, high-definition textures, custom terrain mesh,…
