30.3.2021 – 07:34z

Chudoba Design Previews Prague Airport and Details Features (XP11)

Chudoba Design has today taken to their Facebook page to share a new set of previews showcasing their upcoming rendition of Prague Airport (LKPR) for X-Plane 11. In addition to the previews, a feature list was published.

While the development is progressing well, there are still a lot of things that need to be done. These include, for example, custom ground equipment, animated cars, and, in general, small details around the scenery. Based on the post, the airport buildings are almost finished.

In regards to the features, we can expect the scenery to bring custom animations, PBR textures with custom night variations, weather-specific animations, and custom night lighting as well as SAM Jetways and SAM AirportVehicles integration.

Read also: Sky4Sim Enhances Integration with MSFS 2024

The release is still planned to happen in June this year with the open beta being slighly delayed to the second half of March or late April.

If you want to learn more about the development, we recommend going through our Chudoba Design article archive here.

Feature list

  • Very well optimized scenery
  • Custom animations
  • PBR textures and PBR groundpoly
  • Custom night textures and supported with custom lightning system for HDRI effect
  • SAM jetways (if the A380 is out, our jetways are ready to serve that bird)
  • Animations driven by specific weather conditions
  • SAM vehicles integration
  • eastereggs… and more!

Read also: TorqueSim Releases CitationJet 525 for X-Plane 12

Feel free to join our Discord server to share your feedback on the article, screenshots from your flights or just chat with the rest of the team and the community. Click here to join the server.

Chudoba Design has today taken to their Facebook page to share a new set of previews showcasing their upcoming rendition of Prague Airport (LKPR) for X-Plane 11. In addition to the previews, a feature list was published.

While the development is progressing well, there are still a lot of things that need to be done. These include, for example, custom ground equipment, animated cars, and, in general, small details around the scenery. Based on the post, the airport buildings are almost finished.

In regards to the features, we can expect the scenery to bring custom animations, PBR textures with custom night variations, weather-specific animations, and custom night lighting as well as SAM Jetways and SAM AirportVehicles integration.

Read also: Classic Aircraft Simulations: Piper J3 Cub Released for MSFS 2024 and de Havilland Comet 4 in Development

The release is still planned to happen in June this year with the open beta being slighly delayed to the second half of March or late April.

If you want to learn more about the development, we recommend going through our Chudoba Design article archive here.

Feature list

  • Very well optimized scenery
  • Custom animations
  • PBR textures and PBR groundpoly
  • Custom night textures and supported with custom lightning system for HDRI effect
  • SAM jetways (if the A380 is out, our jetways are ready to serve that bird)
  • Animations driven by specific weather conditions
  • SAM vehicles integration
  • eastereggs… and more!

Read also: BlueBird Simulations Shares New 757 and 767 Development Screenshots and Announces Future Plans for the Year

Feel free to join our Discord server to share your feedback on the article, screenshots from your flights or just chat with the rest of the team and the community. Click here to join the server.

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