Flightbeam Releases Wellington Airport for MSFS

Flightbeam has recently released their rendition of Wellington Airport [NZWN] for Microsoft Flight Simulator.

The scenery features the latest taxiway routes, and highly detailed and realistic textures. The developers have also brought to life the surroundings of the airport. This gives the user a real immersion. The key interior areas of the terminal have also been modelled.

It includes custom terrain, PBR textures as well as custom dynamic jetways. A custom detailed satellite imagery hand-corrected and painted by the developers is also included. The full feature list can be found below.

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Wellington airport is located five kilometres from Wellington city centre. It is the third busiest airport in New Zealand. It is served by most airlines from Oceania. Flightbeam has already worked on a Wellington scenery for Prepar3D.

If you wish to purchase this scenery you can do so through the Flightbeam shop for $19.99.


  • Latest real-world (2022) taxiway layouts and newest construction included
  • Extensive, highly detailed and realistic 4096×4096 textures
  • Detailed Flightbeam Gen-5 dynamic jetways with latest advertisements
  • Multi-layered, realistic hand-painted ground textures with PBR and custom decals
  • Includes immediate surrounding details and POIs of the airport
  • Includes custom static aircraft found at the real world airport
  • Key interior areas modelled in the terminal
  • All-new animated inset and elevated runway guard lights
  • Custom, truly directional taxiway lights
  • Dense amount of custom tarmac objects, modelled after actual objects from the airport
  • Extensive custom terraformed elevation, properly depicting runway slope and unique NZWN terrain aspects
  • Custom water mask and detailed sat imagery, hand-corrected and painted
  • Numerous custom photogrammetry models, including shoreline rocks and Moa Point, end rocks.

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