31.7.2021 – 08:37z

FlyingIron Updates Spitfire for MSFS

FlyingIron has recently updated their rendition of WWIII fighter aircraft Spitfire for Microsoft Flight Simulator. The information about the update has been shared through their website.

Update 1.0.3 focuses on updating the Spitfire to be compatible with the recent Sim Update 5 of Microsoft Flight Simulator, which includes Xbox integration and a new interaction system, as well as a performance boost.

The aircraft itself got some particle FX and a few other things, like Garmin G430 GPS in the cockpit, integrated engine block vibrations, refined and improved oxygen system realism or numerous flight model and ground handling improvements. The developer has also added a feature of turning off or on the engine damage via Radio Preset Button D, therefore the engine damage is now optional.

Read also: Parallel42 737 Immersion Released for MSFS

Changelog

  • Implementation of the new UI & Interaction system – including improved tooltips and controls (primer & door controls fixed)
  • Integration of Garmin 430 GPS in the cockpit – gunsight can now be toggled between gunsight & GPS via the Gunsight Reticule switch
  • Addition of basic Visual FX – engine smoke, contrails, tyre particles etc. More to come in future updates!
  • Integrated engine block vibrations
  • Numerous Flight Model & Ground Handling refinements & improvements (By GotGravel)
  • Refined & improved Oxygen system realism
  • Engine Damage now optional – can be toggled ON/OFF via Radio Preset Button D
  • Improved Prop Animation
  • Fixed lighting knob controls
  • Fixed temperature gauge dropouts & bugs
  • Numerous bugfixes & miscellaneous improvements to Art & systems

FlyingIron has recently updated their rendition of WWIII fighter aircraft Spitfire for Microsoft Flight Simulator. The information about the update has been shared through their website.

Update 1.0.3 focuses on updating the Spitfire to be compatible with the recent Sim Update 5 of Microsoft Flight Simulator, which includes Xbox integration and a new interaction system, as well as a performance boost.

The aircraft itself got some particle FX and a few other things, like Garmin G430 GPS in the cockpit, integrated engine block vibrations, refined and improved oxygen system realism or numerous flight model and ground handling improvements. The developer has also added a feature of turning off or on the engine damage via Radio Preset Button D, therefore the engine damage is now optional.

Read also: ToLiss Previews A339 and Announces Features

Changelog

  • Implementation of the new UI & Interaction system – including improved tooltips and controls (primer & door controls fixed)
  • Integration of Garmin 430 GPS in the cockpit – gunsight can now be toggled between gunsight & GPS via the Gunsight Reticule switch
  • Addition of basic Visual FX – engine smoke, contrails, tyre particles etc. More to come in future updates!
  • Integrated engine block vibrations
  • Numerous Flight Model & Ground Handling refinements & improvements (By GotGravel)
  • Refined & improved Oxygen system realism
  • Engine Damage now optional – can be toggled ON/OFF via Radio Preset Button D
  • Improved Prop Animation
  • Fixed lighting knob controls
  • Fixed temperature gauge dropouts & bugs
  • Numerous bugfixes & miscellaneous improvements to Art & systems

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