22.9.2021 – 20:38z

iniBuilds Releases Queenstown Airport for MSFS

Claimed to be their most-scenic creation yet, iniBuilds’ division iniScene has recently released a new scenery for Microsoft Flight Simulator. This time covering the Queenstown Airport (NZQN), the fourth-busiest airport in New Zealand encompassed by mountain range offering the pilots a beautiful but challenging approach to the airport, the scenery was developed to the latest standards.

It offers hand-made ground polygons with crisp and bespoke texture sets, true-to-life airport landside recreation with custom ground decals, or hand-placed vegetation, signs, and other custom objects.

A custom orthoimagery was also created for the scenery to perfectly blend with the default imagery around the airport. Further, for the best immersion possible, the terminal interior was recreated by the developers with custom lighting and objects.

Read also: Axonos Releases Richmond International Airport for MSFS

As with other sceneries from iniBuilds (iniScene), there is a lot the scenery has to offer and the complete feature list can be found below in the article in case you would want to go through it yourself.

The scenery can be purchased through the iniBuilds Store for the previously announced price of about €12.80 when converted from pounds. Of course, with taxes excluded.

Queenstown Airport (NZQN) is an international airport serving the resort town of Queenstown on the southern island of New Zealand. It is the fourth busiest airport in New Zealand by passenger traffic. The airport is located nearby a mountainous region allowing a very scenic approach and departures. The runway is also narrower and shorter than normal making it also a difficult airport to land in, especially when this factor is combined together with the nearby mountainous region.

Read also: X-Works Announces Upcoming A380 Project for X-Plane 12

Feature list

  • Hand-made ground polygons with crisp, bespoke texture sets (Runways, aprons, paths, roads)
  • Over 700 hand-placed custom car models
  • Level of Detail (LOD) optimisation for every model to encourage the best performance possible and enable compatibility with Xbox*
  • True-to-life airport land side recreation with custom ground decals, signposts, vegetation, parking barriers and more
  • Accurately modelled and positioned dynamic airport lighting
  • Real-world 1m mesh data imported to MSFS
  • Compatibility with Orbx New Zealand Mesh for MSFS
  • Hand-placed, high-definition vegetation, signage, ground clutter, vehicles, handling objects and more which have been custom-modelled in house by the iniScene team
  • Bespoke taxi signage as it is in the real world
  • Over 50 individual custom made airport and surrounding buildings to a high level of detail
  • Main airport terminal interior with lighting and custom objects
  • Use of the latest MSFS SDK features to allow for the best optimisation and performance possible
  • 30cm/px satellite imagery which has been hand corrected and colour blended to MSFS’ Bing satellite data

This article was brought to you by:

Mr. Publisher badgeCaptain badge4 Years in the team badgeTeacher badgeReviewer badgeMr. Popular badge

Related posts