The developer Parallel 42, who is responsible for the popular camera add-on ChasePlane for Prepar3D and FSX, has after a long while recently teased ChasePlane for Microsoft Flight Simulator. Today, we see its first official introduction and more information for the community.
About ChasePlane
ChasePlane was first introduced back in 2016 as a competitor to then highly popular EZCA by Ezdok. Upon release, the developer OldProp, who is now known as Parallel 42 overtook the sales of EZCA and became the number one camera add-on on the market, with the community even wishing for X-Plane version before Microsoft Flight Simulator was introduced in 2019.
It could do basically everything the default camera couldn’t, and added a lot of realistic behaviour to your camera, as well as customizability and improved camera management, which Prepar3D and FSX at the time significantly lacked.


Ever since Microsoft Flight Simulator was released, there was a high demand for ChasePlane, as there still were things that MSFS couldn’t do with the default camera. Unforunately, this took a long while, as the camera API was not accessible to 3rd party developers until now.
ChasePlane in MSFS
Parallel 42 team worked closely with the Asobo team, as we could have noticed in the previous ChasePlane teaser. Initially, this camera system is going to be available for Microsoft Flight Simulator 2020, and the 2024 version should come later, due to significant differences in camera code.
Parallel 42 continues the introduction by showing us physics demos, as the camera is going to be physics-based based on real-world footage from Meta Glasses. Physics will have different types.
Not only that, but ChasePlane will also introduce different camera positions, like FlyBy mode, Cinematics mode for those who love to take cinematic shots mid-flight, as well as Tower camera view, which allows you to see your aircraft from control tower position.
The UI, as it has been in Prepar3D and FSX, is going to be very simple and intuitive, with clear structuring. You will be able to adjust a ton of settings, like speed and momentum, mouse look and much more.
Lastly, for your camera profiles, there is a cloud-based backup, and ChasePlane will be compatible with all aircraft, including 3rd party, with no issues. It will also work in VR and support TrackIR.
One downside, though, as this is an external application, it is not possible to bring ChasePlane on Xbox, thus, the sofa simmers are not going to be able to enjoy the ease of this add-on.
Lastly, Edson mentions that ChasePlane is going to be available soon, and members of their “Area 42” is going to get early access for testing. This will mark the final stretch before the release.
Source: Parallel 42 website.
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