Sierrasim have updated their scenery for Palonegro (SKBG) to be compatible with Prepar3D v5, as well as other changes. A few small new features were added too. The Colombian airport is located on a mountain ridge, which makes for an interesting approach and take-off. Most of the flights at the airport are domestic, but some international routes are available too.
The latest version updates the photoreal scenery and the autogen for it. Photoreal textures for vehicles and buildings have been updated too. The airport is compatible with OrbX products and Freemesh. You can see 3D grass next to the taxiways and runway. SODE is implemented as well: windsocks and jetways move thanks to that. The taxiways and GA apron have been updated too as well as the runway markings. A full changelog can be found below.
If you wish to buy this airport, you can do so from the FSNews Store for €16.46 (incl. VAT). The Facebook post was originally in Spanish and has been translated using Google Translate.
Changelog:
- Photorealistic ground textures based on aerial images
- Real Autogen Update
- PBR Textures (NEW)
- Photorealistic textures for buildings, vehicles, etc.
- Airport objects
- Optimized for good performance.
- Compatible with Orbx, Vector, Freemesh
- 3 D grass
- Jetways SODE / Windssock SODE (NEW)
- GSXL2 Compatible (Only P3DV4)
- General aviation platform and updated runway markings for runway 17.
- Dynamic Lights
- Update 04/2020
Feel free to join our Discord server to share your feedback on the article, screenshots from your flights or just chat with the rest of the team and the community. Click here to join the server.