14.8.2021 – 21:45z

The Workshop #24 – Sim Update 5 Compatibility, Custom Model, Reworked Textures

Welcome to the twenty-fourth installment of The Workshop – a series dedicated to the latest news and updates regarding FlyByWire’s work on the A32NX and the upcoming A380. The guys from FlyByWire Simulations are back with new information on the compatibility of the A32NX with Sim Update 5, information on the custom model that is currently being developed, and new features that have been introduced in the past few weeks or are being worked on.

Our previous episodes can be read here. The Workshop is written directly by the FlyByWire team within the FSNews and FlyByWire partnership.

Compatibility with Sim Update 5

While the development version was compatible day-one with Sim Update 5, we have also updated the v0.6.0 Stable version to v0.6.3.

Read also: A300 PW Engine Variant for MSFS Previewed by iniBuilds

You can install the Stable v0.6.3 release from our installer.

Note: Not available on MSFS Marketplace.

Custom model

We have started a complete remodel of the A32NX. This includes an entirely custom exterior and interior model, with very high accuracy and texture detail. While we cannot promise a time-frame for this project, it will bring a huge upgrade to the visual fidelity of the aircraft. Stay tuned for more updates!

Read also: Skyward Simulations Announces Diamond DA50 RG for MSFS

Features of the Week

This week, some features or improvements have been merged into the latest development version of the aircraft.

Completely reworked textures

We have re-done the cockpit textures for the current model to be more accurate to the level of wear present in an A320neo. Take a look below:

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  • Initial failure support
    • The A32NX now has the ability to simulate component failure. While this is not modelled to any significant extent yet, we have done foundational work to enable failures support going forward.
  • Improved sound effects for some cockpit switches
  • Pixelated screens
    • Thanks to the quick feedback from the community, we have improved the feature to eliminate Moiré (grid) effects and are making adjustments to remove flashes and various brightness inconsistencies
  • Unmirrored Sharklet textures for livery painters 
  • EFB usability improvements
    • Power button
    • Persistent OFP font size setting
  • Rewritten standby instrument set

Work in Progress

  • TCAS and AutoTCAS
  • EFB improvements
    • Peristsent sub-page navigation
    • Reworked settings page, OPC/AMI and pin-program options
  • Secondary engine startup parameters – Oil PSI, quality and temperature, N1 and N2 vibrations
  • Manual pressurization support
  • Bleed system
  • Custom fuel system
  • Custom Flight Plan Manager – now entering testing and final fixes
  • Early work on advanced LNAV features (RF legs, etc.) and early VNAV features (pseudo-waypoints, etc.)
  • Rewritten ND in ReactJS

Our next episode of The Workshop is scheduled to be published on August 20th.

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