15.2.2021 – 13:53z

Pyreegue Releases Odesa Airport for MSFS

Pyreegue Dev. Co. has today released his rendition of Odesa Airport (UKOO), an international airport located in the southern part of Ukraine, for Microsoft Flight Simulator.

Being the third scenery released by the developer for the new simulator, after Boryspil and Tivat Airports, it offers its users features such as custom ground polygons with custom markings and dirt, highly detailed static aircraft, accurate runway slope according to the latest data, or terminal interior modelled to high detail, for example.

In addition, the scenery replicates the most-current state of the real airport. The new apron that is currently being built at the airport is replicated in the scenery based on available imagery and will be updated together with the new runway once they go into service.

Read also: WINWING Sim Launches Full-Sized FCU Flight Control Unit Replica for Home Simulators

A complete feature list that was included on the product page can be seen below together with a set of previews showcasing the airport area in general and the previously mentioned terminal interior modelling.

The scenery can be purchased through Orbx for a decent price of approximately €14 in a part of the new partnership between the studios.

As of right now, Boryspil Airport is as well available through the Orbx services. It is unknown whether Tivat Airport is coming to the platform as well and what are the options for existing owners of the sceneries.

Read also: iniBuilds Shows Upcoming Los Angeles Airport Update

Feature list

  • High-quality textures for all models
  • Custom Ground polygons with custom markings and dirt
  • Runway slope profiles according to latest AIP
  • ILS/VOR data according to latest AIP
  • 2021 layout (New Apron is estimated based on available imagery and will be updated together with the new runway once those are introduced into service)
  • Lots of custom objects both inside and outside of airport area
  • New Terminal with full interior including check-in area, passport control and departure lounge.
  • Old Terminal with partial interior that includes the departure lounge and parallax 3d windows
  • Surrounding buildings included (6th Element Mall, METRO Mall)
  • PBR textures for every object
  • Optimized geometry and textures for best performance
  • Default ATC/Traffic integration
  • Custom enhanced vehicles animations on main aprons
  • Highly detailed static aircraft models by paperscan
  • Special VIP pax vehicles

This article was brought to you by:

Mr. Publisher badgeCaptain badge4 Years in the team badgeTeacher badgeReviewer badgeMr. Popular badge

Related posts