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Gaya Simulations Announces Corfu for MSFS
23.1.2026 – The developer Gaya Simulations has, after a long while announced the development of a new standalone scenery for Microsoft Flight Simulator 2024 and Microsoft Flight Simulator 2020. This time, the developer is going to release this product under its own name, after working alongside Microsoft on World Update sceneries. The team has announced this information…
iniBuilds Dallas DFW Showed in Trailer
23.1.2026 – The developer iniBuilds has shared a trailer of the new Dallas International Airport (KDFW) scenery for Microsoft Flight Simulator 2024, alongside detailed information about this upcoming scenery in their Forums. Dallas-Fort Worth Airport is the largest international airport by area in the United States and is one of the busiest airports in the world. This…

Axonos Confirms RJTT Tokyo Haneda Progress as X-Plane Version Enters Beta
22.1.2026 – Axonos has confirmed that Tokyo Haneda Airport (RJTT) is nearing release for X-Plane, with the project now officially entering beta testing. Developed by Lee Miles, the airport has been in production for nearly two years and represents one of the most complex scenery projects currently underway for the platform. Progress updates were shared via the…

FlyTampa Releases Las Vegas Version 3.0 for MSFS 2024
20.1.2026 – FlyTampa has announced the release of Version 3.0 of its Las Vegas scenery for Microsoft Flight Simulator 2024. FlyTampa KLAS V3 brings several changes to both Harry Reid International Airport and the wider Las Vegas city environment exclusively to MSFS 2024. Changelog of KLAS V3 The new version introduces corrected airfield elevations at KLAS to…
Mango Studios Shares Development Update on the ATR-72 for X-Plane
18.1.2026 – Mango Studios has released a progress update on the recently announced ATR-72 project, focusing on recent work on interior texturing and current development status. Over the past weeks, the team has continued building and adjusting interior textures based on real aircraft references. This work includes the application of physically based rendering (PBR) materials, surface markings,…
