27.3.2020 – 20:32z

Gaya Simulations Introduced Vienna for P3D

Raz, GayaSimulations developer, has today posted via their forums a post introducing Vienna Schwechat for Prepar3D v4. The scenery has been in development for a while now, but there were not proper previews showcasing the airport shared, until today! As usual, the previews can be seen below in a gallery. The developers have been working closely with airline pilots, airport staff and locals to develop the rendition of the airport.

Vienna has been tested and optimised for the best possible performance, keeping in mind the medium and lower end specced PCs.

Together with the previews, the feature list was released. The scenery will feature PBR texturing, custom made static aircraft, full integration with SODE jetways or highly detailed 3D modelling of all buildings including the interior modelling, for example. The complete feature list can be seen below.

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A lot of attention has been given also to the surrounding of the airport – “beyond the fence”: animated trains and offices are included and amongst some of the areas that you will be able to explore!

Working closely with active airport staff, airline pilots and local experts, we’ve created an incredibly detailed rendition of this beautiful airport. You will have an amazing time exploring everything on offer in Vienna.

More info about the X-Plane 11 version of the scenery should be coming soon.

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Features

  • Authentic and complete rendition of Vienna Schwechat Airport in its current state including the extension of Bravo cargo parking
  • Highly detailed 3D modelling of all buildings, with interior modelling in the main terminal
  • Superb quality texturing and PBR usage for most buildings and assets across the airport
  • Realistic and custom made ground service vehicles including pushback trucks, service and Vienna Airport specific taxis and buses.
  • Completely custom groundwork with high-quality and accurate signage and markings.
  • Animated 3D people at various parking stands (can be controlled via the control panel)
  • Seasonal variation covering all types of weather including hard winter
  • Full integration with SODE jetways including VGDS 
  • Custom made and optional static aircraft throughout bringing the airport to life
  • Superb modelling outside of the airport including realistic hotels, Petrochemie Danubia and even animated trains
  • Precise parking positions for airlines in their correct real-world gate assignment based on current data
  • Perfectly blends with Orbx Global, openLC Europe, Austria Professional and others for a seamless experience.
  • Developed with close assistance from real world pilots, airport workers and staff for incredible authenticity
  • Created by Gaya Simulations (makers of the smash hit Kos Airport)

The original post can be seen here.

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