2.7.2019 – 18:45z

FSLabs A320 & A319 Update v2.0.2.400

On the 30th of June FlightSimLabs released an update for their A320X and A319X addons for Prepar3D. The update saw some fixes on the ATSU, external model and much more (full changelog below).

Also with this update, FSLabs has moved from eSellerate to FastSpring as their licensing agent. Existing customers are required to transfer their license here.

Users of Prepar3D v3 and FSX will get the licensing update without anything else.

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FSLabs A320 & A319 Update v2.0.2.400 - Flight Sim Labs

Changelog:

ATSU

  • Several logic fixes
  • Fix for GSX crew bus logic
  • Various fixes for loadsheet logic, weight/balance, and fuel
  • In-flight Menu additions to AOC
  • Slot change logic improvements
  • Print POS58 settings updated

AOC

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  • Fix for parsing SID/STARs

CIDS

  • Cabin Ready fixes

Doors

  • FWC Phase detection logic fix
  • Arming logic improvements

EGPWS

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  • Fixes for failure conditions
  • Fix for RFCF spurious triggering on takeoff
  • Logic improved to diminish spurious warnings

ELAC

  • FG work for better handling in turbulence
  • FG tuning for fast/lightweight to prevent oscillations
  • Fix for low hyd pressure sensor logic
  • Roll tuning improvements

Engines

  • IAE: Flex EPR logic fix

External model

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  • CFM: cosmetic fix on the right engine
  • Fix for right wing skin animation on the outer strut
  • A319-X floating decal fix
  • CFM (all variants) reversers fix

FADEC

  • FLEX logic fixes

Failures

  • Added Erroneous RA failure

FLSCU

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  • Fix for center tank pump auto control

FMGS

  • Fix for PERF TO page where auto V-speed was 0
  • Fix for FPM GA synchronization
  • Lateral calculation logic improvements (EGGP / EGSS cases)
  • PERF TO page perf figures fix
  • Fix for auto descent wind uplink logic
  • NO VIA listing fix

FSLConfigurator

  • Fix for atc_parking_codes

FWC

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  • Fix for CFM shutdown ECAM

GSX

  • Pax number logic fix
  • Sounds muted in cockpit/cabin

Hydraulics

  • THS motor speed/ref values fix

Payloads

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  • Fix for cabin crew 0 issue
  • Various fixes for boarding logic with GSX

Sounds

  • Small infrastructure logic fixes
  • Fix for missing PTU sounds
  • Fuel and Pack sound tweaks
  • Fixes for cockpit door sound infrastructure logic
  • GSX logic improvements
  • Various sound engine infrastructure improvements

Virtual Cockpit

  • Fix for captain side window dirt texture

Thank you for reading this article 🙂

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